<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>deluxepaint's CGPortoflio Gallery</title>
<link>http://deluxepaint.cgsociety.org/gallery/</link>
<description>deluxepaint's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Tree man</title>
	<link>http://deluxepaint.cgsociety.org/gallery/386568</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154044431_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 27 Jul 2006 23:53:53 +0000</pubDate>
	</item>
	<item>
	<title>BA Soldier | Shadow the Hedgehog</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387131</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154153851_small.jpg"><br><br>BA Soldier Modelling, texturing, for Sonic | Shadow the hedge hog, Blur studio]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 06:17:45 +0000</pubDate>
	</item>
	<item>
	<title>Unreal Target bot</title>
	<link>http://deluxepaint.cgsociety.org/gallery/386571</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154044579_small.jpg"><br><br>This character for the Unreal Game cinematic.]]>
	</description>
	<pubDate>Thu, 27 Jul 2006 23:56:24 +0000</pubDate>
	</item>
	<item>
	<title>Gorilla</title>
	<link>http://deluxepaint.cgsociety.org/gallery/386569</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154044516_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 27 Jul 2006 23:55:19 +0000</pubDate>
	</item>
	<item>
	<title>Scared Zombies</title>
	<link>http://deluxepaint.cgsociety.org/gallery/251974</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1119492832_small.jpg"><br><br>I made this stuff about a year ago, while waiting for a rendering on 3dmax.<br />
I just find some time to finish it up.<br />
I used photoshop 8 and losts of collapsed layers.<br />
]]>
	</description>
	<pubDate>Wed, 22 Jun 2005 06:18:56 +0000</pubDate>
	</item>
	<item>
	<title>Mia</title>
	<link>http://deluxepaint.cgsociety.org/gallery/452434</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1169058419_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 17 Jan 2007 18:27:56 +0000</pubDate>
	</item>
	<item>
	<title>Flesh</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387123</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154152454_small.jpg"><br><br>I made the modelling texturing and morph targets on this character for face II studio.]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 05:54:16 +0000</pubDate>
	</item>
	<item>
	<title>Soldier Shadow the hedgehog</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387129</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154153642_small.jpg"><br><br>Soldier modelling and texturing for Sonic | Soldier Shadow the hedgehog. Blur studio.]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 06:14:07 +0000</pubDate>
	</item>
	<item>
	<title>Louie</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387142</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154156228_small.jpg"><br><br>Louie Modellin, texturing and furs for Opus Animation test, Blur studio.]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 06:57:14 +0000</pubDate>
	</item>
	<item>
	<title>belly juju</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387040</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154131914_small.jpg"><br><br>I made the Modelling, Texturing adn facial Morph target fir this characters, it's Belongs to tak 2 commercial.]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 00:11:57 +0000</pubDate>
	</item>
	<item>
	<title>Silver</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387139</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154155343_small.jpg"><br><br>Silver Modelling, Texturing, Facial Targers for SOnic | Shadow the Hedgehog game cinematic, Blur studio]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 06:42:27 +0000</pubDate>
	</item>
	<item>
	<title>Shadow</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387135</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154154476_small.jpg"><br><br>Shadow modelling, texturing, Facial Mopeh targets for SOnic| Shadow the Hedge Hod Game Cinematic, BLur studio]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 06:27:59 +0000</pubDate>
	</item>
	<item>
	<title>Sonic</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387041</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154132008_small.jpg"><br><br>I made the modelling, texturing, Furs, and Facial Morph targets for Sonic at Blur studio.]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 00:13:31 +0000</pubDate>
	</item>
	<item>
	<title>Mickey Mouse</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387027</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154132154_small.jpg"><br><br>I modeled and textured his outfit at Blur studio.]]>
	</description>
	<pubDate>Fri, 28 Jul 2006 23:43:10 +0000</pubDate>
	</item>
	<item>
	<title>NFL Player</title>
	<link>http://deluxepaint.cgsociety.org/gallery/387143</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154156453_small.jpg"><br><br>NFL player modelling, Texturing for NFL TV Commercial, Blur Studio]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 07:00:56 +0000</pubDate>
	</item>
	<item>
	<title>inspired from brom</title>
	<link>http://deluxepaint.cgsociety.org/gallery/386572</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154044634_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 27 Jul 2006 23:57:35 +0000</pubDate>
	</item>
	<item>
	<title>kocadil</title>
	<link>http://deluxepaint.cgsociety.org/gallery/386576</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1154044814_small.jpg"><br><br>]]>
	</description>
	<pubDate>Fri, 28 Jul 2006 00:00:15 +0000</pubDate>
	</item>
	<item>
	<title>6 Wheels Vehicle For Desert, Deluxepaint (3D)</title>
	<link>http://deluxepaint.cgsociety.org/gallery/510</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/590/1091280003326_thumb.jpg"><br><br><b><a href="http://www.3dluvr.com/cemre/image/project/vehicle/arac_hareket02.avi" target="_blank">DOWNLOAD VEHICLE TEST.DIVX AVI</a> </b><br />
Also, now I'm trying to figure out, sand and dust simulation, but I'm still working on particle system in 3dmax, but I did not solve this problem yet. if anyone know dust plugin for max 4.2 please let me know..<br />
Thank you..<br />
]]>
	</description>
	<pubDate>Sat, 05 Jan 2002 04:38:57 +0000</pubDate>
	</item>
	<item>
	<title>Evliya</title>
	<link>http://deluxepaint.cgsociety.org/gallery/280373</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/590/590_1127699621_small.jpg"><br><br>I drew this illustration for fun, Photoshop 7 wacom intuous 2.<br />
I also made a mini tutorial for it, I hope it will be useful for beginners.<br />
http://www.3dluvr.com/cemreozkurt/image/tutorial/evliya/evliya.htm<br />
<br />
]]>
	</description>
	<pubDate>Mon, 26 Sep 2005 01:53:42 +0000</pubDate>
	</item>
</channel>
</rss>
